Virtual Reality (VR) is the use of computer technology to create a simulated environment. Unlike traditional user interfaces, VR places the user inside an experience. Instead of viewing a screen in front of them, users are immersed and able to interact with 3D worlds. By simulating as many senses as possible, such as vision, hearing, touch, even smell, the computer is transformed into a gatekeeper to this artificial world. The only limits to near-real VR experiences are the availability of content and cheap computing power.
Virtual reality took its beginning in the entertainment area, but over time it got the practical use too. And education did not stand aloof. The main goal of Virtual Reality in education is to make studying process exciting and more effective. VR simulations provide a deep understanding of the material by a learner with its further application in real life. The fact that the brain tends to remember %10 of what it reads, %20 of what it hears and %90 of what it does or stimulates means that VR technology can actually be very effective and helpful both for students and for teachers in education.
For example; VR can be used while teaching vocabulary and it would be so easy and fun as well. Maybe the equipments of VR can be a little expensive, but still students utilize cheaper ones as an alternative. To sum up, VR is definitely a great way to make students and teachers more effective when it's used in education( language courses ).
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